Detailed CUDA GPU renders

4 / 4 full-size images finished

Run status: complete.

Quality run: 1024 x 1024, 64 camera samples, 4 glossy samples, 4 light samples, depth 4, FP64 on the NVIDIA CUDA device. These settings differ from the accepted CPU comparison; timings are not a matched-work speedup. Authored scenes render first, followed by the material variants.

Isolated render source and worker binaries: /home/movj/code/dev/Ray_Tracer_FSharp/artifacts/gpu-snapshot-20260907. Changes in the development tree cannot replace these workers.

All image folders | Plainly named GPU PNGs | Authored GPU scenes | GPU material variants | Final report (available when this run finishes)

Updated 2026-09-07T18:19:41.838Z. 0 scene/material/preset pairs have not produced a finished attempt yet.

high/chair/authored

1024 x 1024, 64 camera samples, 4 glossy samples, depth 4

CUDA GPU
high/chair/authored / CUDA GPU

high/roman-bust/authored

1024 x 1024, 64 camera samples, 4 glossy samples, depth 4

CUDA GPU
high/roman-bust/authored / CUDA GPU

high/space-sentinel/authored

1024 x 1024, 64 camera samples, 4 glossy samples, depth 4

CUDA GPU
high/space-sentinel/authored / CUDA GPU

high/sky-arena/authored

1024 x 1024, 64 camera samples, 4 glossy samples, depth 4

CUDA GPU
high/sky-arena/authored / CUDA GPU